AI Insights · Timothy · July 2023
Top 5 Third Person Games on Android in New Zealand: Q2 2023
Explore the performance trends of the top 5 third-person games on Android in New Zealand during the second quarter of 2023, featuring data on downloads, revenue, and active users.
In the second quarter of 2023, the performance of the top 5 third-person games on Android in New Zealand showcased a variety of trends across downloads, revenue, and active users. Here’s a detailed look at how each game fared based on data from Sensor Tower.
Attack Hole - Black Hole Games This game saw a fluctuating weekly revenue, peaking at around $86 in early April and ending the quarter at approximately $78. Downloads varied, with a notable increase in mid-April, reaching 3.2K, but later stabilizing around 2K. Active users consistently grew, starting at 6.3K and reaching 11.5K by the end of June.
Subway Surfers Subway Surfers experienced an increase in weekly revenue, peaking at $337 in late April before ending the quarter at $136. Downloads saw a peak of 2K in mid-May and fluctuated around 1.7K towards the end. Active users peaked at 18K in early April but saw a general decline, ending at 15.9K.
Weapon Craft Run Weapon Craft Run showed a significant rise in weekly revenue, starting from negligible amounts and peaking at $621 in early June. Downloads followed a similar trend, peaking at 4.5K in early June before dropping to 1.7K. Active users grew from 409 in early April to 8K by early June, before slightly declining to 6.4K.
Cyber Surfer Cyber Surfer maintained a low but steady weekly revenue, peaking at $8 in early June. Downloads were relatively stable, peaking at 1.9K in mid-April and remaining around 1.5K towards the end of the quarter. Active users showed consistent activity, peaking at 10K in mid-April and stabilizing around 8.7K by the end of June.
Fashion Battle - Dress up game Fashion Battle saw a modest weekly revenue, peaking at $43 in mid-April and ending at $25. Downloads peaked at 2.1K in early April and fluctuated around 1K towards the end. Active users peaked at 4.6K in mid-April but saw a decline to 2.5K by the end of June.
For more detailed insights and data on app performance, visit Sensor Tower.